Redshift introduces additional adjustment parameters to the MatCap shader, allowing users to prepare beautiful illustrative renders from their own digital sketches and quickly create simple, stylized renderings. Thanks to the Distorter node now featuring 3D distortion using Maxon Noise, bump maps can now be distorted. Additionally, Redshift CPU performance has been improved on systems with at least 12 CPU threads. And Redshift in Blender now supports the Jitter Node, which allows to quickly vary shader attributes across a large number of assets.
Redshift 3.5.19 introduces additional adjustment parameters to the MatCap shader, allowing users to prepare beautiful illustrative renders from their own digital sketches and quickly create simple, stylized renderings. Thanks to the Distorter node now featuring 3D distortion using Maxon Noise, bump maps can now be distorted. Additionally, Redshift CPU performance has been improved on systems with at least 12 CPU threads. And Redshift in Blender now supports the Jitter Node, which allows to quickly vary shader attributes across a large number of assets.
This plugin will create a tidy and easy-to-use Redshift material for Shadergraph with a PBR structure in just 1 click.
Depending on how many texture maps you need to use, the creation of a friendly node system with everything plugged and working nicely can be tiring and time consuming. And this problem is even worse when you need to create lots of different materials based on several PBR textures to be used without UV map. In that case you'll need TriPlanar node for every texture on every material, and probably a Ramp or Color Correct node to control the behavior of each texture, plus a rig to remap all of them.
It is a really time consuming task if you don't have Redshift PBR Material plugin.
With this plugin, all relevant maps will be taken automatically based on some customizable keywords, from a given directory. Then the material will be created in a well organized node system, with Triplanar and a switcher to turn it on or off within the Shadergraph.
Everything you need in one single Suite.
Professional Lighting made easy… and affordable.
-13 Light Items with Area Light maps.
- 9 Customizable Stages.
- Infinite Floor with material controls + 50 Presets.
- 30 Studio Presets.
- 130 High Ress HDRI: Studio, Reflections, Color, Exterior, Interior.
- 15 Stands.
- 7 Test objects.
https://gumroad.com/l/LhtPi
Redshift Shader Suite for C4D v4.0
* 500 + Professional Redshift Materials for C4D.
Made by Truca Team ©. Each shader is unique, different and hand made. Avoid cheap copies.
* 11 material categories: Wood, Metal, Plastic, Glass, Stone, Concrete, Fabric, Tech, Everyday, Advanced, Liquid.
*4k and 6k High Quality seamless textures.
*Easy drag and drop.
*Optimized for fast renders.
*Total control to edit textures or shaders.
*Easy install with video tutorial.
https://www.linkedin.com/learning/redshift-render-essential-training-14925775
Are you tired of waiting for your Cinema 4D renders to finish? If your answer is yes, then this course is for you. The amazingly fast GPU rendering in Redshift is going to be a game changer in your workflow.
On this course, you will learn how to use Redshift for Cinema 4D from start to finish. And by the end of the training, you will be able to create an amazing looking, photorealistic render. We will cover subjects such as customising Cinema 4D's interface for maximum productivity; working with Redshift lights; using HDRI images for lighting; working with cameras; depth of field and the highly sought-after Bokeh effect; materials and the Redshift Shader Graph; motion blur; scene optimisation; denoising and finally rendering a scene.
Jump start your lighting with 16 completely customizable lighting studios. Each one has a full xpresso rig so you can easily modify the lights and colors. The download is a .lib4d so you can easily access these lighting setups through your content browser.